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Cast Shadow

pre 1.18

Apply light that casts shadow.



Node Data

Display name

Cast Shadow

Internal name

Node_Shadow_Cast

Inheritances

Node_Processor
Node_Shadow_Cast

Inputs

Node_Shadow_Cast

surface

Background

surface

Solid

vec2

Light Position

float

Soft Light Radius

int

Light Density

enum

Light Type

color

Ambient Color

color

Light Color

float

Light Radius

bool

Render Solid

bool

Use Bg Color

float

Bg Threshold

float

Light Intensity

int

Banding

enum

Attenuation

int

Ambient Occlusion

float

Ambient Occlusion Strength

bool

Active

Outputs

Node_Shadow_Cast

surface

Surface Out

surface

Light Mask